주요 콘텐츠

환경 및 클러터

레이다 전파, 육상 클러터와 해상 클러터, 대기 모델, 가스, 안개, 비 및 눈으로 인한 감쇠

ITU 대기 모델이 포함된 경우와 포함되지 않은 경우의 평탄 지구 모델과 곡면 지구 모델. 렌즈 효과 손실. 레이다 전파 인자. 해상 상태 및 유전율을 사용한 해수면 특성. 식생 유형 및 유전율을 사용한 지표면 특성. 편파, 지표각, 속도에 따른 해상 클러터와 육상 클러터. 비로 인한 ITU 감쇠 모델과 Crane 감쇠 모델. 구름과 안개로 인한 ITU 감쇠 모델. Gunn-East 눈 모델.

함수

모두 확장

atmosituUse ITU reference atmospheres
fsplFree space path loss
gasplRF signal attenuation due to atmosphere gaseous absorption
lensplCalculate loss due to tropospheric lens effect
radarpropfactorOne-way radar propagation factor
refractiveidxCalculates the refractive index
refractionexpCRPL exponential reference atmosphere refraction exponent (R2021b 이후)
tropoplSlant-path loss due to atmosphere gaseous absorption
billingsleyicmBillingsley’s intrinsic clutter motion (ICM) model
bistaticSurfaceReflectivityLandNormalized bistatic reflectivity of land surface (R2026a 이후)
clutterSurfaceRCSSurface clutter radar cross section
clutterSurfaceRangeDopplerRCSSurface RCS as a function of range and Doppler (R2022b 이후)
clutterGeneratorAdd clutter generator for radar (R2022a 이후)
customSurfaceAdd custom surface with complex scattering to a radar scenario (R2024a 이후)
earthSurfacePermittivityPermittivity and conductivity of earth surface materials
landreflectivityReflectivity of land surface
landroughnessSurface height standard deviation for land
landSurfaceAdd land surface to radar scenario (R2022a 이후)
seareflectivity Normalized sea surface reflectivity
searoughnessSurface height standard deviation for sea
seaSpectrumSea surface omnidirectional motion spectrum model (R2022a 이후)
seaSurfaceAdd sea surface to radar scenario (R2022a 이후)
surfacegammaGamma value for different terrains
surfaceReflectivityNormalized reflectivity of surface (R2022a 이후)
surfaceReflectivityLandNormalized reflectivity of land surface (R2022a 이후)
surfaceReflectivityCustomNormalized reflectivity of custom surface (R2022a 이후)
surfaceReflectivitySeaNormalized reflectivity of sea surface (R2022a 이후)
tiremplPath loss using Terrain Integrated Rough Earth Model (TIREM)
clutterVolumeRCSRadar cross-section of volume clutter
surfclutterrcsSurface clutter radar cross section (RCS)
updateScatteringMatrixUpdate scattering matrices (R2024a 이후)
ClutterGeneratorClutter generator object (R2022a 이후)
CustomSurfaceCustom surface with complex scattering belonging to a radar scenario (R2024a 이후)
getClutterGeneratorObtain clutter generator belonging to a radar (R2022a 이후)
ringClutterRegionRing clutter region (R2022a 이후)
findClutterSampleIndicesClutter sample indices (R2023b 이후)
heightHeight of point on surface (R2022a 이후)
occlusionTest for occlusion of point by a surface (R2022a 이후)
plotReflectivityMapPlots reflectivity map (R2024a 이후)
LandSurfaceLand surface belonging to radar scenario (R2022a 이후)
SeaSurfaceSea surface belonging to radar scenario (R2022a 이후)
SurfaceReflectionCoefficientReflection coefficient model for land and sea surfaces (R2024a 이후)
reflectionCoefficientReturns the reflection coefficient (R2024a 이후)
cranerainplRF signal attenuation due to rainfall using Crane model
fogplRF signal attenuation due to fog and clouds
rainplRF signal attenuation due to rainfall using ITU model
snowplPath loss due to wet snow
weatherTimeSeriesSimulate I/Q signals for weather returns using a Monte Carlo approach (R2024a 이후)
bistaticFreeSpacePathBistatic free space propagation path (R2025a 이후)
depressionangDepression angle of surface target
effearthradiusEffective earth radius
freespacePathMonostatic free space propagation path (R2025a 이후)
grazingangGrazing angle of surface target
horizonrangeHorizon range
llarangeanglePropagation range between two geolocations (R2022b 이후)
el2heightConvert target elevation angle to height
height2elConvert target height to elevation angle
height2rangeConvert target height to propagated range (R2021b 이후)
height2grndrangeConvert target height to ground range (R2021b 이후)
range2heightConvert propagated range to target height (R2021b 이후)
slant2rangeConvert slant range to propagated range (R2022b 이후)

도움말 항목

  • Two-Ray Multipath Propagation

    A two-ray propagation channel is the next step up in complexity from a free-space channel and is the simplest case of a multipath propagation environment.

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