Why does QUESTDLG return the wrong button string if I use the TAB key to switch between different buttons and then hit the Return key using MATLAB 7.3 (R2006b)?

조회 수: 3(최근 30일)
I would like to use the TAB key to switch between different buttons of a QUESTDLG.
At the moment I am only able to use the mouse to choose between the different buttons but not the TAB key. The buttons do get highlighted in order but when you hit the return key, the default selection is always returned.
For example:
ButtonName = questdlg('What is your favorite color?', ...
'Color Question', ...
'Red', 'Green', 'Blue', 'Green');
switch ButtonName,
case 'Red',
disp('Your favorite color is Red');
case 'Blue',
disp('Your favorite color is Blue.')
case 'Green',
disp('Your favorite color is Green.');
end
After executing the above code, pressing the TAB key causes different buttons to be highlighted but Green is always returned when you hit the return key.

채택된 답변

MathWorks Support Team
MathWorks Support Team 2009년 9월 3일
The ability to use the TAB key to switch between different buttons on a QUESTDLG dialog and activating the button via return key is not available in MATLAB.
To work around this issue you can use the use the TAB key to switch between different buttons on a QUESTDLG dialog and hit the spacebar key to return the correct button string.
  댓글 수: 2
Image Analyst
Image Analyst 2020년 11월 17일
This has been fixed at some point. At least it's not a problem in R2020b.
ButtonName = questdlg('What is your favorite color?', ...
'Color Question', 'Red', 'Green', 'Blue', 'Green');
switch ButtonName
case 'Red'
disp('Your favorite color is Red');
case 'Blue'
disp('Your favorite color is Blue.')
case 'Green'
disp('Your favorite color is Green.');
end

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추가 답변(2개)

Thierry Dalon
Thierry Dalon 2013년 11월 11일
편집: Thierry Dalon 2013년 11월 11일
This issue can be fixed easily by adding/editing 2 lines in questdlg: in the KeyPressFcn callback:
function cb_KeyPressFcn(obj,evd) % TD
switch(evd.Key)
case {'return','space'} % TD
ButtonName=get(get(figureHandle,'CurrentObject'),'String');
setappdata(figureHandle,'ButtonName',ButtonName);
uiresume(gcbf);
case 'escape'
doDelete
end
and after the uiwait change the line:
ButtonName=get(get(QuestFig,'CurrentObject'),'String');
into:
ButtonName=getappdata(figureHandle,'ButtonName');
if isempty(ButtonName), % no KeyPress,
ButtonName=get(get(figureHandle,'CurrentObject'),'String');
end
(The code of questdlg could be a little bit cleaned up. TMO no need for these DefaultWasPressed checks.) @Mathworks: any plan to fix it? (This issue is still present in R2013b)

Fernando Pacheco
Fernando Pacheco 2017년 2월 1일
편집: Fernando Pacheco 2017년 2월 1일
Hi guys,
You can use this function: https://gist.github.com/tdalon/612239aa8345912885559000c9a4a0f0. Same as QUESTDLG plus but solves the issue that if user press ENTER
or probably they have already fixed it for new versions!
cheers, FP

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