How to convert binary image to 2D triangulation?
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Does anybody know a fast and accurate implementation for converting a binary image into a 2D triangulation? As an example consider the following image: http://tinypic.com/view.php?pic=25qulat&s=5. The code should be able to convert the left image into the right image...
I made an implementation myself, but to be honest, it is an (ugly) workaround which I prefer not to use anymore. However, it gets the job done in a small amount of time.
Here's an example on how my code works:
% generate binary image
nx = 100;
ny = 100;
image_binary = phantom('Modified Shepp-Logan', nx)>0;
% specify image domain
x = linspace(-1,1,nx);
y = -linspace(-1,1,ny);
% pad image with zeros in order to enable border at image boundaries
temp = zeros(size(image_binary)+2);
temp(2:end-1,2:end-1) = image_binary;
image_binary = temp;
x = [x(1)-(x(2)-x(1)), x, x(end)+(x(2)-x(1))];
y = [y(1)-(y(2)-y(1)), y, y(end)+(y(2)-y(1))];
[X,Y] = meshgrid(x,y);
% generate edge of the image (subtract eroded image from original image)
image_binary_edge = image_binary-imerode(image_binary,strel('disk',1));
% remove pixels with only one neighbour
image_binary_edge_filtered = imfilter(image_binary_edge,ones(3,3),'same');
image_binary_edge(image_binary_edge_filtered==2) = 0;
% calculate all connected components in image_binary_edge
cc = bwconncomp(image_binary_edge,8);
% initialize vectors for the delaunayTriangulation function
x_coor = [];
y_coor = [];
constraints = [];
max_dist = sqrt((x(2)-x(1))^2+(y(2)-y(1))^2);
% loop over all components
for ii=1:cc.NumObjects
current = cc.PixelIdxList{ii};
x_coor_current = X(current);
y_coor_current = Y(current);
% reorder coordinates such that they are ordered in a clockwise fashion
x_coor_reordered = zeros(size(x_coor_current));
y_coor_reordered = zeros(size(y_coor_current));
x_coor_reordered(1) = x_coor_current(1);
y_coor_reordered(1) = y_coor_current(1);
x_coor_current(1) = [];
y_coor_current(1) = [];
kk=2;
while ~isempty(x_coor_current)
[index,dist] = knnsearch([x_coor_current,y_coor_current],[x_coor_reordered(kk-1),y_coor_reordered(kk-1)]);
% if dist is to large, than the current pixel is no neighbouring
% pixel, this is why we do not at these pixels to the reordered
% vectors
if(dist>2*max_dist)
x_coor_current(index) = [];
y_coor_current(index) = [];
else
x_coor_reordered(kk) = x_coor_current(index);
y_coor_reordered(kk) = y_coor_current(index);
x_coor_current(index) = [];
y_coor_current(index) = [];
kk = kk + 1;
end
end
x_coor_reordered = x_coor_reordered(1:kk-1); % remove zero entries
y_coor_reordered = y_coor_reordered(1:kk-1); % remove zero entries
% take only half of all border samples (this prevents oversampling of
% the border)
x_coor_reordered = x_coor_reordered(1:2:end);
y_coor_reordered = y_coor_reordered(1:2:end);
x_coor = [x_coor;x_coor_reordered];
y_coor = [y_coor;y_coor_reordered];
constraints_temp = [[length(constraints)+1:length(constraints)+length(x_coor_reordered)]',...
circshift([length(constraints)+1:length(constraints)+length(x_coor_reordered)]',-1)];
constraints = [constraints;constraints_temp];
end
% construct delaunay triangulation
dt = delaunayTriangulation(x_coor,y_coor,constraints);
% maintain only the interior
inside = dt.isInterior();
% Construct a triangulation that represents interior
tr = triangulation(dt(inside, :), dt.Points);
% at the moment, all vertices lie on the edge of the binary image,
% therefore, sample vertices inside the binary image as well:
pointstemp = tr.Points;
connectivityListtemp = tr.ConnectivityList;
pointsinside = zeros(size(X));
for t = 1:size(connectivityListtemp,1)
vertsXY = pointstemp(connectivityListtemp(t,:),:);
pointsinside = pointsinside | inpolygon(X,Y, vertsXY(:,1), vertsXY(:,2));
end
pointsinside(1:5:end,:) = 0;
pointsinside(2:5:end,:) = 0;
pointsinside(3:5:end,:) = 0;
pointsinside(4:5:end,:) = 0;
pointsinside(:,1:5:end) = 0;
pointsinside(:,2:5:end) = 0;
pointsinside(:,3:5:end) = 0;
pointsinside(:,4:5:end) = 0;
% construct the triangulation again
dt = delaunayTriangulation([x_coor;X(pointsinside==1)],[y_coor;Y(pointsinside==1)],constraints);
inside = dt.isInterior();
tr = triangulation(dt(inside, :), dt.Points);
% remove points which do not belong to triangle
Points = tr.Points;
ConnectivityList = tr.ConnectivityList;
ii=1;
while(ii<=length(Points))
if(~isempty(find(ConnectivityList == ii,1)))
ii = ii + 1;
else
Points(ii,:) = [];
ConnectivityList(ConnectivityList>ii) = ConnectivityList(ConnectivityList>ii)-1;
end
end
tr = triangulation(ConnectivityList,Points);
% plot the result
figure();
subplot(1,2,1)
imshow(image_binary,[])
title('Binary Image')
subplot(1,2,2)
triplot(tr.ConnectivityList,tr.Points(:,1),tr.Points(:,2))
title('triangulation')
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채택된 답변
Sven
2013년 8월 28일
편집: Sven
2013년 8월 28일
Geert, here's how I'd do it. Note that I use isocontour for one step. Just a simple MATLAB "contour" call may also do the job, but that requires plotting to a figure so I went with an FEX function.
% Get a binary image
I = phantom('Modified Shepp-Logan', nx)>0;
% pad image with zeros in order to enable border at image boundaries
temp = zeros(size(I)+2);
temp(2:end-1,2:end-1) = I;
I = temp;
% Get an isocontour
contourThreshold = 0.5;
[Lines,Vertices,Objects] = isocontour(I,contourThreshold);
Vertices = fliplr(Vertices); % Get it back in XY from IJ
% Triangulate all pts in the isocontour and check which trias are in/out
DT = delaunayTriangulation(Vertices);
fc = DT.incenter;
in = interp2(I, fc(:,1), fc(:,2))>=contourThreshold;
% Show the result
figure,imagesc(I), hold on,
patch('vertices',DT.Points,'faces',DT.ConnectivityList(in,:),'FaceColor','g')
patch('vertices',DT.Points,'faces',DT.ConnectivityList(~in,:),'FaceColor','c')
plot(fc(in,1),fc(in,2),'b.', fc(~in,1),fc(~in,2),'y.')
for i=1:length(Objects)
Points=Objects{i};
plot(Vertices(Points,1),Vertices(Points,2),'Color','m');
end
Note that you could also get your vertices via bwperim rather than an isocontour... that would look like:
% Get an isocontour
[a,b] = find(bwperim(I));
Vertices = [b,a];
% Triangulate all pts in the isocontour and check which trias are in/out
DT = delaunayTriangulation(Vertices);
fc = DT.incenter;
in = interp2(I, fc(:,1), fc(:,2))==1;
% Show the result
figure,imagesc(I), hold on,
patch('vertices',DT.Points,'faces',DT.ConnectivityList(in,:),'FaceColor','g')
patch('vertices',DT.Points,'faces',DT.ConnectivityList(~in,:),'FaceColor','c')
plot(fc(in,1),fc(in,2),'b.', fc(~in,1),fc(~in,2),'y.')
And if you were going for minimal traingulation, you could try something like this:
% Get a reduced set of boundary vertices
bb = bwboundaries(I);
for k = 1:length(bb)
dP = diff(bb{k},[],1);
pdiff = bsxfun(@rdivide, dP, sum(abs(dP),2));
idx = find(any(pdiff - circshift(pdiff,1),2));
bb{k} = bb{k}(idx, :);
end
Vertices = fliplr(cat(1,bb{:}));
% Triangulate all pts in the isocontour and check which trias are in/out
DT = delaunayTriangulation(Vertices);
fc = DT.incenter;
in = interp2(I, fc(:,1), fc(:,2))>0;
figure,imagesc(I), hold on,
patch('vertices',DT.Points,'faces',DT.ConnectivityList(in,:),'FaceColor','g')
patch('vertices',DT.Points,'faces',DT.ConnectivityList(~in,:),'FaceColor','c')
plot(fc(in,1),fc(in,2),'b.', fc(~in,1),fc(~in,2),'y.')
추가 답변 (2개)
Anand
2013년 8월 24일
Try using bwperim and delaunay. Something like this:
BW = bwperim(im);
[x,y] = find(BW);
tri = delaunay(x,y);
Hope this helps!
댓글 수: 2
Sven
2013년 8월 25일
I'm afraid this would only work for single shapes that are their own convex hull.
Geert, is your current implementation short enough to post here? This is actually quite a tricky problem, depending on how you want your output, and given your implementation you might get some suggestions of cleaner code to do the same job. There is an "isocontour" file exchange entry that will get a polygon around each of your shapes, however that will not be a set of triangles covering your surface as illustrated in your picture, it will just be the polygon(s) defining the outline.
Sathyanarayan Rao
2017년 8월 10일
Check this code that uses Gmsh
https://nl.mathworks.com/matlabcentral/fileexchange/61507-binary-image-to-finite-element-mesh---gmsh-geo-file--?s_tid=prof_contriblnk
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