Does this code crash your matlab?
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The following code segaults Matlab x64 7.14.0.739 (R2012a) on my Linux x64 3.7.9 box.
The algorithm maybe wrong, but the segfault makes me sad.
I suspect it is due to crazy values i'm passing to the draw function.
Can somebody verify?
%%Simple 2D
clear all;
clc;
pml=1;
gridSx = 100;
gridSy = 110;
Ez = zeros(gridSx,gridSy);
Hx = zeros(gridSx,gridSy);
Hy = zeros(gridSx,gridSy);
denx = ones(gridSx,1);
deny = ones(1,gridSy);
S=0.50/(1/sqrt(2) + 1/sqrt(2));
n=377;
Cav=1;
Cbv=ones(gridSx,gridSy);
Dav=1;
Dbv=ones(gridSx,gridSy);
s=1000;
%%Settings
dx=1E-3;
dy=dx;
vlight=3*10^8;
epsilon = 8.854*10^-12;
mu_naught=4*(pi)*1E-7;
sigmaE = 0.001;
dt = 0.95 / (vlight * sqrt((1.0 / (dx*dx)) + (1.0 / (dy*dy) )));
Cav=Cav*1;
Cbv=Cbv*((dt / epsilon) / (1.0 + sigmaE * dt / (2.0 * epsilon)));
Dav=Cav*1;
Dbv=Dbv*(dt / mu_naught);
%%Process
%E sourounded by H
draw =1;
for i=1:s
%Update Ez
for x=1:(gridSx-1)
%left to right
Ez(x,:)=Cav*Ez(x,:)+(S*n)*Cbv(x,:).*deny.*(( Hy(x+1,:)- Hy(x+0,:) ));
end
for y=1:(gridSy-1)
%top to bottom
Ez(:,y)=Cav*Ez(:,y)+(S*n)*Cbv(:,y)'*denx.*(( Hx(:,y+0)- Hx(:,y+1) ));
end
%Update Hx
for y=2:(gridSy-0)%top to bottom
Hx(:,y)=Dav*Hx(:,y)+(S/n)*Cbv(:,y)'*denx.*(( Ez(:,y-1)- Ez(:,y+0) ));
end
%Update Hy
for x=2:(gridSx-0)
Hy(x,:)=Dav*Hy(x,:)+(S/n)*Cbv(x,:).*deny.*(( Ez(x+0,:)- Ez(x-1,:) ));
end
%%%%%%%%%%%%%%%%%%%%%%
type = 1;
source=0;
ramp =120;
switch(type)
case 1
source= exp(-((i-ramp)^2)/100);
case 2
source= sin(i*pi/ramp);
case 3
if (i<(ramp+1))
source= sin((i-1)*pi/ramp);
end
end
%
Ez(gridSx/2,gridSy/2) =Ez(gridSx/2,gridSy/2)+5*source;
%
if (draw==1)
surf(Ez); shading interp; lighting phong; colormap hot; axis off; zlim([-1 1]);
set(gcf,'Color', [0 0 0], 'Number', 'off', 'Name', sprintf('FDTD, step = %i', i));
title(sprintf('FDTD step = %i',i),'Color',[1 0 0],'FontSize', 22);
drawnow;
end
end
%plot(fun);
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채택된 답변
Friedrich
2013년 3월 20일
편집: Friedrich
2013년 3월 20일
UPDATE
It seems to be related to the renderer. Setting the renderer to opengl makes it work fine. ZBuffer seems to have some troubles with big Z values. So add
figure('renderer','opengl')
before the for loop.
Yes crashes my 13a on Win7 too.
When uncommenting the zlim([-1 1]); part it works fine.
When using opengl neverselect and keeping that zlim part, MATLAB doesn't crash, it hangs.
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추가 답변 (1개)
Walter Roberson
2013년 3월 20일
Yes, it crashes R2013a on my Mac, apparently after FDTD step 33.
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