3D triangulation using patch
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hello I need help to obtain a triangulation object from the "patch" function with which I perform a 3D reconstruction of a volume of images. How can I do this?
답변 (1개)
Shubham Rawat
2020년 12월 3일
0 개 추천
Hi Miguel,
You can obtain delaunay traingulation object directly from the Points, which you are using in the Patch function.
Hope this Helps!
댓글 수: 2
Richard Bliss
2021년 7월 5일
By "Points", do you mean the XData, YData and ZData or the Vertices?
James Peckham
2022년 3월 31일
using the patchvaribel.faces for the connectivity list and the patchvairble.vertices for the points like this
[X,Y] = meshgrid(1:0.5:10,1:20);
Z = sin(X) + cos(Y);
v=surf(X,Y,Z);
p= surf2patch(v,'triangles')
patch(p)
Tr=triangulation(p.faces,p.vertices)
카테고리
도움말 센터 및 File Exchange에서 Delaunay Triangulation에 대해 자세히 알아보기
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