how to create a transparent sphere

조회 수: 109 (최근 30일)
Bran
Bran 2013년 1월 22일
I have created a sphere using the [x,y,z} = sphere() function however, when I go to use alpha(.15) to try and add some transparency it just keeps giving me a dark sphere... I also tried using the following code;
[x,y,z] = sphere(128); colormap(hot(256)); shl = surfl(2*x,2*y,2*z); hold on; sh2 = surfl(2*x, y, 2*z); alpha(shl,.15) shading interp;
but this simply gives me two spheres one that is a block colour inside a larger transparent sphere. Any idea what the issue is
Many thanks

채택된 답변

Thorsten
Thorsten 2013년 1월 22일
편집: Thorsten 2013년 1월 22일
[x y z] = sphere(128);
h = surfl(x, y, z);
set(h, 'FaceAlpha', 0.5)
shading interp
  댓글 수: 4
Bran
Bran 2013년 1월 22일
Thanks so much Thorsten
Bran
Bran 2013년 1월 23일
Hi thorsten, I have come across an extension to this original problem. Instead of using x y and z to trace my sphere I would like to use values stored in a vector which have been sampled in the sphere and have retained this shape. However, I only have the indices of these values so my question is two-fold. How can I do the reverse of what is usual and that is find the value at particular indices rather than the other way around? And also how can I then use these values to trace out my transparent sphere?
Many many thanks for all your help :)

댓글을 달려면 로그인하십시오.

추가 답변 (0개)

카테고리

Help CenterFile Exchange에서 Surface and Mesh Plots에 대해 자세히 알아보기

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by