- Make a "PWork" vector, which is a list of pointers in the S-function that persist in between calls to "mdl*" functions.
- In "mdlStart" use "new" to dynamcially create an instance of "Example1" and use the "PWork" vector as a handle so that you can access the instance of "Example1" in other "mdl" functions.
- In "mdlOutputs", access the "PWork" vector and call ".go()" "create_scene", or whatever, (I don't know much about Ogre...)
- In "mdlTerminate", call get the instance of "Example1" out of the "PWork" vector and use "delete" to clean up any memory that was allocated.
3d graphics with s-function
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Hello! Help me please! I try to use 3d graphics (ogre3d) to visualize calculations in s-function. I experiment with standard s-function timestwo. I have added in it application Win32 which simply displays a window with simple object (It doesn't depend on calculations of s-function). Code of s-function natash.cpp:
#define S_FUNCTION_NAME natash
#define S_FUNCTION_LEVEL 2
#include "simstruc.h"
#include "Ogre\ExampleApplication.h";
class Example1 : public ExampleApplication
{
public:
void createScene()
{
Ogre::Entity* ent =
mSceneMgr->createEntity("MyEntity","tiphak..mesh");
Ogre::SceneNode* node = mSceneMgr->createSceneNode("Node1");
mSceneMgr->getRootSceneNode()->addChild(node);
node->attachObject(ent);
node->setPosition(10,0,0);
Ogre::Entity* ent2 = mSceneMgr->createEntity("MyEntity2","Sinbad.mesh");
Ogre::SceneNode* node2 = mSceneMgr->createSceneNode("Node2");
node->addChild(node2);
node2->setPosition(0,10,20);
node2->attachObject(ent2);
}
};
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT)
{
Example1 app;
app.go();
return 0;
}
static void mdlInitializeSizes(SimStruct *S)
{
ssSetNumSFcnParams(S, 0);
if (ssGetNumSFcnParams(S) != ssGetSFcnParamsCount(S)) {
return; /* Parameter mismatch will be reported by Simulink */
}
if (!ssSetNumInputPorts(S, 1)) return;
ssSetInputPortWidth(S, 0, DYNAMICALLY_SIZED);
ssSetInputPortDirectFeedThrough(S, 0, 1);
if (!ssSetNumOutputPorts(S,1)) return;
ssSetOutputPortWidth(S, 0, DYNAMICALLY_SIZED);
ssSetNumSampleTimes(S, 1);
ssSetSimStateCompliance(S, USE_DEFAULT_SIM_STATE);
ssSetOptions(S,
SS_OPTION_WORKS_WITH_CODE_REUSE |
SS_OPTION_EXCEPTION_FREE_CODE |
SS_OPTION_USE_TLC_WITH_ACCELERATOR);
}
static void mdlInitializeSampleTimes(SimStruct *S)
{
ssSetSampleTime(S, 0, INHERITED_SAMPLE_TIME);
ssSetOffsetTime(S, 0, 0.0);
ssSetModelReferenceSampleTimeDefaultInheritance(S);
}
static void mdlOutputs(SimStruct *S, int_T tid)
{
int_T i;
InputRealPtrsType uPtrs = ssGetInputPortRealSignalPtrs(S,0);
real_T *y = ssGetOutputPortRealSignal(S,0);
int_T width = ssGetOutputPortWidth(S,0);
for (i=0; i<width; i++) {
*y++ = 2.0 *(*uPtrs[i]);
}
}
static void mdlTerminate(SimStruct *S)
{
}
#ifdef MATLAB_MEX_FILE /* Is this file being compiled as a MEX-file? */
#include "simulink.c" /* MEX-file interface mechanism */
#else
#include "cg_sfun.h" /* Code generation registration function */
#endif
I do mex with it (with include files and liblaries):
mex -IC:\OgreSDK_vc9_v1-7-2\include -IC:\OgreSDK_vc9_v1-7-2\boost_1_44 -LC:\OgreSDK_vc9_v1-7-2\boost_1_44\lib -LC:\OgreSDK_vc9_v1-7-2\lib -LC:\OgreSDK_vc9_v1-7-2\lib\debug natash.cpp -lOgreMain_d -lOIS_d -llibboost_thread-vc90-mt-1_44 -llibboost_date_time-vc90-mt-1_44
It is compiled successfully. When I use s-function, it increases a signal in 2 times, but doesn't deduce any graphic window. I don't understand why.
I thank for any answer.
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채택된 답변
MarkB
2011년 4월 21일
For testing, I would recommend Kaustubha's approach for creating an instance of "Example1" and then trying to use it. For the bigger project, I would recommend that you:
추가 답변 (4개)
Natalia
2011년 4월 28일
댓글 수: 1
Kaustubha Govind
2011년 4월 28일
Find the exact line number that causes the shutdown and investigate possible issues with that.
Kaustubha Govind
2011년 4월 13일
WinMain is not executed by the S-function - in order for the application to run, you must execute the code:
Example1 app;
app.go();
from one of the S-function methods (I recommend mdlOutputs).
댓글 수: 16
Kaustubha Govind
2011년 4월 19일
Please see this solution for use of multithreading in MEX-functions: http://www.mathworks.com/support/solutions/en/data/1-V3B5T/?solution=1-V3B5T
Natalia
2011년 4월 22일
댓글 수: 3
Kaustubha Govind
2011년 4월 25일
In mdlInitializeSizes, you need to add:
ssSetNumPWork(S, 1);
Also, here are some tips to debug S-functions: http://www.mathworks.com/help/toolbox/simulink/sfg/bq2rjeu-1.html
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