Correcting the label in a 3D scatter plot

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steamrice
steamrice 2020년 4월 26일
댓글: Image Analyst 2020년 4월 27일
Hello there,
I have a .xls file that contains x,y,z vertics. The sequence goes something like this (that header of each): x0,y0,z0,x1,y2,z2,..........x1000,y1000,z1000. (3000points in total) Each x,y,z together forms a point I see in the scatter 3D point. I am wondering how to identity/access that particular point properly, say x0,y0,z0 will be verticx 0, x1000,y1000,z1000 will be verticx 1000.
That's what I have from the help eailer:
clc;clear all;
[num,txt,raw] = xlsread('test_april24.csv');
for i = 1:3:3000
a = num(3,i);
b = num(3,i+1);
c = num(3,i+2);
k=scatter3(a,b,c, 'filled');
S=string(1:3000).';
text(a, b, c, S);
row = dataTipTextRow('Index: ',i');
k.DataTipTemplate.DataTipRows(end+1) = row;
hold on
end
The index number is now just showing one of the axis (since its based on the total number i) say index 3000 but I am expecting 1000
In addition, when the index popped up, is there a way that I can access a participant point that I am interested? say x100,y100,z100 (verticx100)?
Many thanks!
  댓글 수: 5
steamrice
steamrice 2020년 4월 26일
Sorry I uploaded the .csv one now
steamrice
steamrice 2020년 4월 26일
Are you able to open that? @darova
Thanks

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채택된 답변

darova
darova 2020년 4월 27일
I used currentPoint property of callback to get coordinates of mouseclick
currentPoint returns 2 points in 3D space. I used crossp roduct to find closest point
See script inside
  댓글 수: 8
steamrice
steamrice 2020년 4월 27일
No problem! Thanks for the suggestions here.
That's what I was trying to achieve there. If you don't mind ask a follow up question, is the vertex that I see here corresponding to the header of the excel? I am wondering is there a way for me to verifiy this? Like if click vertex 1, would it be able to show its x,y,z component so I can go back to the excel/ text file to verfiy that?
darova
darova 2020년 4월 27일
Sure. Go inside callback function and add this line
% line(x(ix),y(ix),z(ix),'marker','*')
[x(ix) y(ix) z(ix)]

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추가 답변 (1개)

Image Analyst
Image Analyst 2020년 4월 27일
If you want vertex 100, just use that index to get the x, y, and z values:
x100 = x(100);
y100 = y(100);
z100 = z(100);
  댓글 수: 7
steamrice
steamrice 2020년 4월 27일
Does that mean more sense.. Thanks!
Image Analyst
Image Analyst 2020년 4월 27일
No, but it looks like darova figured out what you want and solved it because you accepted his/her answer.

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