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Why doesn't addVisuals display the mesh on the robot ?

조회 수: 1 (최근 30일)
K G
K G 2020년 4월 25일
댓글: Omar Mohamad 2021년 5월 20일
dhparams = [0 0 l1 0;
l2 -pi/2 0 0
l3 0 0 0;
l4 0 0 0];
%creat BodyTree
excavator=robotics.RigidBodyTree('DataFormat','row');
%base
cap = robotics.RigidBody('cap');
swing1=robotics.Joint('swing1','revolute');
setFixedTransform(swing1,dhparams(1,:),'dh');
cap.Joint=swing1;
%boom
boom = robotics.RigidBody('boom');
jnt2=robotics.Joint('jnt2','revolute');
setFixedTransform(jnt2,dhparams(2,:),'dh');
boom.Joint=jnt2;
%stick
stick = robotics.RigidBody('stick');
jnt3=robotics.Joint('jnt3','revolute');
setFixedTransform(jnt3,dhparams(3,:),'dh');
stick.Joint=jnt3;
%bucket
bucket = robotics.RigidBody('bucket');
jnt4=robotics.Joint('jnt4','revolute');
setFixedTransform(jnt4,dhparams(4,:),'dh');
bucket.Joint=jnt4;
%Specify Dynamics Properties to Rigid Body Tree
cap.Mass = 10;
cap.CenterOfMass = [0 0 0];
cap.Inertia = [0 0 0 0 0 0];
boom.Mass = 1.5;
boom.CenterOfMass = [0.24577 -0.19993 -0.00004];
boom.Inertia = [0 0 0 0 0 0];
stick.Mass = 1;
stick.CenterOfMass = [0 0 0];
stick.Inertia = [0 0 0 0 0 0];
bucket.Mass = 0.9;
bucket.CenterOfMass = [0 0 0];
bucket.Inertia = [0 0 0 0 0 0];
%
%addVisuals
addVisual(cap,"Mesh",'zylinder.stl');
%
%add bodys % Muss immer zum Schluss ausgeführt werden
addBody(excavator,cap,'base');
addBody(excavator,boom,'cap');
addBody(excavator,stick,'boom');
addBody(excavator,bucket,'stick');
% show result
% showdetails(excavator)
show(excavator)
  댓글 수: 2
Amrtanshu Raj
Amrtanshu Raj 2021년 4월 20일
Hi,
Can you attach the complete code. The values of variables are missing.
Omar Mohamad
Omar Mohamad 2021년 5월 20일
Kindly make sure that the biggest dimension is smaller than unity.

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