How do I implement friction into my script?
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clear;
close all;
clc;
tic
aT = 0;
ad = 0;
for i = [37:2:53]
r = 6371 * 10^3;
G = 6.674 * 10^-11;
M = 5.972 * 10^24;
g = (G * M)/(r^2);
theta0 = i;
ax = 0;
ay = r;
v0 = 3000;
vx0 = v0*cosd(theta0);
vy0 = v0*sind(theta0);
x = 0;
y = r;
vx = vx0;
vy = vy0;
T = 0;
dt = 0.01;
at = 0;
landed = 0;
z = 1;
while landed == 0
z = z + 1;
T = T + dt;
xo = x;
yo = y;
x = x + vx * dt;
y = y + vy * dt;
d = sqrt(x^2 + y^2);
alpha = atand(x/y);
g = (G*M)/(d^2);
gy = cosd(alpha) * g;
gx = sind(alpha) * g;
vy = vy - (gy * dt);
vx = vx - (gx * dt);
v = vx/sin(alpha);
ax = [ax, x];
ay = [ay, y];
if d < r
landed = 1;
end
end
aT = [aT, T];
distance = (alpha/360) * 2 * pi * r;
ad = [ad, distance];
fprintf('Checked for degree: %.0f\n', i)
end
toc
This is a model that I've created for calculating the distance a missile travels under the following conditions:
velocity = 2000 m / s
gravity = dependent on height
distance = influenced by curvature of the earth
friction = not present
Now, I am trying to implement friction into my script and I know that the friction force is related to the speed by a coefficient:
Ff = gamma * | v | * v
With Ff and v being vectors in the direction of the missile.
Could anyone please give me a hint to what I could do to implement this relation into the script.
I will then alternate gamma and compare the results of the script to get the best value for gamma.
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