SimEvents: Is it possible to generate an event-based entity with specific attribute values defined in the caller block's event action?
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The Entity Terminator block calls the simulink function genNext to generate an entity. I want to know that is possible to add input argument blocks to genNext so that we can call it like genNext(1,2,3) and have the entity generator set the attributes of the generated entity according to the passed inputs?
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도움말 센터 및 File Exchange에서 Discrete-Event Simulation에 대해 자세히 알아보기
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