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rotation meshgrid surface with the predefined angel(using rotation matrix)

조회 수: 2 (최근 30일)
ha ha
ha ha 2018년 11월 23일
댓글: Jan 2018년 11월 24일
Let's say:
x=1:0.2:1.8= [1 1.2 1.4 1.6 1.8];
y=2:0.2:3 = [2 2.2 2.4 2.6 2.8 3];
z=[2 5 2 2 2; 2.1 2.1 2.1 2.1 2.1; 2 2 2 2 2; 3 3 3 3 3; 1 1 1 1 1; 2.5 2.5 2.5 2.5 2.5]; %matrix 6-by-5
[X,Y] = meshgrid(x,y);
surf(X,Y,Z);% the plot show below
The question is: How can I rotate the plot data with the angel=10 (degree), counterclockwise about Z axis, & How can I plot the new meshgrid surface (using the new rotate data) as the below figure?
angel=10;
R=[cosd(angel) -sind(angel) 0;sind(angel) cosd(angel) 0;0 0 1];%the rotation matrix R

채택된 답변

ha ha
ha ha 2018년 11월 23일
편집: ha ha 2018년 11월 23일
clear;clc;x = 1:0.2:1.8;
y = 2:0.2:3;
z=[ 2 5 2 2 2;2.1 2.1 2.1 2.1 2.1;2 2 2 2 2;3 3 3 3 3;1 1 1 1 1;2.5 2.5 2.5 2.5 2.5];
[X,Y] = meshgrid(x,y);
xyc = [mean(x), mean(y)];% Rotate about the center
angel = 30;
R = [cosd(angel), -sind(angel); sind(angel), cosd(angel)];
XY = xyc' + R * ([X(:) Y(:)]-xyc)';
XR = reshape(XY(1,:),size(X));
YR = reshape(XY(2,:),size(Y));
surf(X,Y,z);
hold on;surf(XR,YR,z);

추가 답변 (1개)

Jan
Jan 2018년 11월 23일
편집: Jan 2018년 11월 23일
A 2D rotation is sufficient, if you want to rotate the X and Y coordinates only.
x = 1:0.2:1.8; % [1 1.2 1.4 1.6 1.8];
y = 2:0.2:3; % [2 2.2 2.4 2.6 2.8 3];
Z = [2 , 5, 2, 2, 2; 2.1, 2.1, 2.1, 2.1, 2.1; 2, 2, 2, 2, 2; ...
3, 3, 3 3 3; 1 1 1 1 1; 2.5 2.5 2.5 2.5 2.5]; %matrix 6-by-5
[X, Y] = meshgrid(x,y);
subplot(1,2,1)
surf(X,Y,Z);
angel = 10;
R = [cosd(angel), -sind(angel); sind(angel), cosd(angel)];
XY = R * [X(:).'; Y(:).'];
XX = reshape(XY(1, :), size(X));
YY = reshape(XY(2, :), size(Y);
subplot(1,2,2)
surf(XX, YY, Z);
  댓글 수: 7
ha ha
ha ha 2018년 11월 24일
@ Matt J @Bruno Luong @Jan . Can you help me this topic also? Thanks a lot.
https://www.mathworks.com/matlabcentral/answers/431656-rotate-the-3d-point-data-about-z-axis-and-ox-oy
Jan
Jan 2018년 11월 24일
@haha: Please do not advertise another thread. Imagine the pollution of the forum, if all users would do this. Thanks.
"But as you observed, the surface is rotated and also translate. It is NOT only rotate." - My suggested code was a pure rotation around the origin of the corrdinate system. The modification by removing the mean of the points at first and add them after a rotation includes a translation in addition.

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