Rotate 3D axis camera perspective about arbitrary direction vector
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I have the 3D graphic below. I would like to rotate the camera perspective about the axis represented by the pink dashed arrow until I am viewing the blue arc edge-on. The rotate 3D tool seems limited in the range of camera motion that it allows, and is not letting me do this. Is there a programmatic substitute that will let me get arbitrary camera perspectives specified, for example, using a 3x3 rotation matrix?

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Bruno Luong
2018년 11월 13일
편집: Bruno Luong
2018년 11월 13일
Actually I don't understand whn you say there is a limitation of range.
According to this page the CameraTarget/CameraPosition can be anything, so the looking direction is not limited. Similar to CameraUpVector, it look like you can twist the camera projection plane by arbitrary angle.
This parameters seem to be directly related to intrinsic Tait–Bryan convention and you can control through using rotation matrix/quaternion by proper conversion.
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Bruno Luong
2018년 11월 12일
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카테고리
도움말 센터 및 File Exchange에서 Camera Views에 대해 자세히 알아보기
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