Slice along a curved plane
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It is easy to plot slices along a straight line plane (e.g. x=-50, and y=40 in the first figure) using the slice function.
[x,y,z]=meshgrid(-55:0.1:-25,30:0.1:60,1:1:150); slice(x,y,z,c,-50,40,[]); shading flat;

However, how can I get a slice along a curved plane (like the second figure)?

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도움말 센터 및 File Exchange에서 Graphics Performance에 대해 자세히 알아보기
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