So I'm plotting a moving object that basically moves like the old DVD "away" loading screen. The object basically bounces around the plane, but without exceeding the limits I've set. (-15 to 15 in the x and y direction). I'm basically trying to figure out how to make the object flip horizontally so that the nose of the object is actually going in the direction of the object. How would I go about this?
BTW I'm using a for loop to move the object along the graph.
If you have any questions or need any of my code, I'll post it.
thanks.

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Walter Roberson
Walter Roberson 2018년 3월 25일

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Suppose you define the object so that the nose is at the left, with the resting value being x = 0, y = 0. Then as it moves from right to left, adjust the graphic object's X and Y coordinates as
object.XData = nose_x + model_x_coordinates;
object.YData = nose_y + mode_y_coordinates;
and to move towards the right,
object.XData = nose_x - model_x_coordinates;
object.YData = nose_y + model_y_coordinates; %because you do not flip it upside down when it moves to the right

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도움말 센터File Exchange에서 Line Plots에 대해 자세히 알아보기

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2018년 3월 25일

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