Vector against a mirror
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Hi. I'm doing a simulation of a light ray that hits a convergent mirror and comes back in a different direction. However I'm having trouble finding the direction... I have the normal direction of the mirror and the inciding ray. (used the quiver function)
Anyone has any idea how I can find the reflected ray?
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카테고리
도움말 센터 및 File Exchange에서 Assembly에 대해 자세히 알아보기
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