- Setup the GUI figure and button.
- Initialize a ‘ctrlPressed’ variable in the figure’s ‘UserData’ to store a value based on whether the Ctrl button is pressed or not.
- Add the ‘KeyPressFcn’ and ‘KeyReleaseFcn’ callbacks to the figure.
- Define the ‘KeyPressFcn’ callback to handle key press events.
- If Ctrl key is pressed, set ‘ctrlPressed’ to true.
- If the desired shortcut key is pressed, call the callback function of the push button (Additional cases can be made for more shortcuts).
- Define the ‘KeyReleaseFcn’ to set ‘ctrlPressed’ to false if Ctrl button is released.
- Define button callback.