DIrection cosine matrix sequence question. Roll - pitch - moment.

조회 수: 2 (최근 30일)
David Ahlmark
David Ahlmark 2017년 2월 1일
편집: John D'Errico 2017년 2월 1일
Hello! When trying to first make a roll-pitch-moment and then another roll, it cannot convert the second transformation, the 3D plot goes into an unwanted direction.
[cosd(teta) 0 -sind(teta);[1 0 0 ;
0 cosd(phi) sind(phi);
0 -sind(phi) cosd(phi)]*
0 1 0 ;
sind(teta) 0 cosd(teta)]*Velocity_matrix=New_velocity_matrix
And then perform
[1 0 0 ;
0 cosd(phi) sind(phi);
0 -sind(phi) cosd(phi)]*New_velocity_matrix
it doesnt work but flips it with respect to inertial frame. Any suggestion? Kind regards
  댓글 수: 1
Jan
Jan 2017년 2월 1일
편집: Jan 2017년 2월 1일
I assume something went wrong during typing the message: The first matrix contains another matrix. Is this intented? Use the "{} Code" button for formatting. Thanks.

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답변 (1개)

Jan
Jan 2017년 2월 1일
편집: Jan 2017년 2월 1일
The code does exactly, what is defined mathematically. If this moves the vectors in an "unwanted direction", you want to do something else - but we cannot guess what it is.
A frequent problem with rotation matrices is the definition, if the rotate the vectors or the reference frame. Both points of view are valid, but the results differ. Does applying the transposed rotation matrices satisfy your needs?

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