Improve the quality of 3D triangle meshes (surface meshes)
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I would like to use surface meshes, as generated by the function isosurface. I use reducepatch to reduce the number of triangles.
Very convenient, but many of the triangles have high aspect ratios. Is there a function that I can call to improve the quality of the surface mesh?
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Anton Semechko
2012년 2월 12일
Based on your previous question, I am assuming that you are extracting your mesh from an implicit surface representation. If that is indeed the case, then you should check out ISO2MESH toolbox: http://iso2mesh.sourceforge.net/cgi-bin/index.cgi
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Zhichao Wang
2021년 6월 1일
Hey Anton,
I think I meet similar question as before. I have obtained a triangle mesh. However, the mesh quality is not very good. There are a lot of angles that are either too large or too small. Is there a good way to remesh the surface so that triangles are more close to equal length?
Anton Semechko
2021년 6월 2일
Hi, Zhichao,
it appears that your surface is either planar or can be projected onto a plane. You can use MESH2D toolbox for meshing/remeshing 2D geometries. You will have to invert the projection to recover trignualtion of the orignal surface.
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