Improve the quality of 3D triangle meshes (surface meshes)
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I would like to use surface meshes, as generated by the function isosurface. I use reducepatch to reduce the number of triangles.
Very convenient, but many of the triangles have high aspect ratios. Is there a function that I can call to improve the quality of the surface mesh?
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도움말 센터 및 File Exchange에서 Computational Geometry에 대해 자세히 알아보기
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