Alphashape calculated with points and triangles
조회 수: 1 (최근 30일)
이전 댓글 표시
Hi there,
another alphaShape related question: If i do not only have a point cloud, but if i also have some triangulation of that point cloud, can the triangulation's surfaces be taken into account with some algorithm?
I just want to "roll" a sphere of given radius on the surface of the given triangulation and mark those faces and points, which are touched by any such movement of that sphere. (These marked entities do not neccessarily be postprozessed to give a closed surface. That may be the second step afterwards.)
Why is that different from a pointcloud's alphashape? If there is a boundary triangle, which's circumscribed circle is large, then it would be removed in a standard pointcloud's alphashape. In my wishlist, i need an algorithm which keeps this triangle as it i prescribed by the underlying triangulation.
댓글 수: 0
답변 (0개)
참고 항목
카테고리
Help Center 및 File Exchange에서 Bounding Regions에 대해 자세히 알아보기
제품
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!