finding inverse of 3D matrix for speed
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Hi ..
In a 1D simulation, I have 'n' number of grid points and at each point, some data is stored in 3x3 matrix (A). For simplicity, lets say
tic;
n= 200000;
A = rand(3,3,n);
for i = 1:n
iA(:,:,i) = inv(A(:,:,i));
end
toc; Elapsed time is 0.536919 seconds.
With this the code is too slow because of the for loop. If there is any other efficient way anyone knows, pl suggest. The usual way of using "iA = inv(A)" fails as the matrix need to be 2D for using that command.
Thanks.
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James Tursa
2015년 7월 1일
편집: James Tursa
2015년 7월 1일
See this small size linear solver by Bruno Luong:
and you might be interested in this one as well:
If you have a C compiler, you could consider this submission by Yuval also:
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