RoadRunner Custom Textures Not Exporting to VTD

조회 수: 14 (최근 30일)
Hannah Moore
Hannah Moore 2025년 10월 16일 17:54
답변: Tridib 2025년 10월 29일 11:07
I have added custom material textures, including Norm, Spec, and Diff files, to the RoadRunner asset library to create new lane marking types. I have added the new markings to a scene and exported to VTD, making sure to select the Embed Textures option. However, the markings do not show up when running a scenario in VTD, even after copying the material files to the local VTD directory.
Is there a solution to this issue?
Thank you

답변 (1개)

Tridib
Tridib 2025년 10월 29일 11:07
Try these troubleshooting steps which might help resolve the issue:
  • Make sure your custom textures are in a file format supported by both RoadRunner and VTD. If the format is not supported, the textures will not export correctly.
  • Check that your custom materials are correctly assigned to the lane marking assets in RoadRunner before exporting. If a material is not directly used in the scene, it might not be included in the export.
  • When exporting to VTD, verify that the "Embed Textures" option is selected.
  • After exporting, confirm that all texture files are included in the exported VTD package. Place these textures in the correct folder required by your VTD setup. You need to update the resource paths in VTD so it can find the new textures.
Hope this helps!

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