3D surface triangulation

조회 수: 18 (최근 30일)
Hosna Ghaderi
Hosna Ghaderi 2023년 9월 5일
댓글: Hosna Ghaderi 2023년 9월 20일
Hello, i have a point clould of a sphere which has a hole in it. the mat file of the points is attahced. I am trying to triangulate it. I have been useing several methods but it can be done correctly. Finally i found Robust crust code which can do it but it fills the hole as well. i attached the functions as well. Is there any one that could help to solve this issue?
load pointcloud.mat
XX1 = p1(:,1);
YY1 = p1(:,2);
ZZ1 = p1(:,3);
p1=[XX1,YY1,ZZ1];
p1 = unique(p1,'rows');
[t1]=Traingulationnn(p1);

답변 (2개)

John D'Errico
John D'Errico 2023년 9월 5일
편집: John D'Errico 2023년 9월 5일
What is the problem? Just delete any triangles with edges that are long. Since the CRUST code will span that hole, any triangles crossing the hole will have at least one long edge. Zap them away. Problem solved. All you need do is decide on a parameter for how long an edge needs to be to want to delete the corresponding triangle. Surely you can do that much?
load pointcloud.mat
plot3(p1(:,1),p1(:,2),p1(:,3),'.')
So, knowing the hole on the bottom is what you wish to zap away, I would guess that any triangle with an edge longer than something like 5-10 units will let you kill off the offending triangles. 10 units may be a little too large. 5 is probably adequate. A quick experiment would allow you to choose something intelligent, based on your own eyes.
  댓글 수: 1
Hosna Ghaderi
Hosna Ghaderi 2023년 9월 20일
Thank you for your reply, i want to know how to modify this solution in CRUST code as i am going to use it for other clouds with different shapes as well.

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Richard Burnside
Richard Burnside 2023년 9월 5일
load pointcloud.mat
XX1 = p1(:,1);
YY1 = p1(:,2);
ZZ1 = p1(:,3);
p1=[XX1,YY1,ZZ1];
p1 = unique(p1,'rows');
T = delaunay(p1(:,1),p1(:,2));
trisurf(T,p1(:,1),p1(:,2),p1(:,3));

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