Can't open Unreal Engine 4.27 To Customize Scenes

조회 수: 6 (최근 30일)
Samer
Samer 2023년 7월 17일
댓글: Samer 2023년 7월 27일
Hi all,
I am trying to customize scenes to run their sumilations using Unreal Engine 4.27. I am currently using Matlab 2023a and I followed this documentation below:
But I am receiving this error when I am trying to open unreal editor:
"This project requires 'MathWorksSimulation' plugin, which could not be found. Would you like to disable it and continue? If you do, you will no longer be able to open assets created with it. the application will close."
This plugin isn't available to be downloaded when I try to search for it. If I choose yes from the error box I get this error:
"This project requires 'RoadRunnerMaterials' plugin, which could not be found. Would you like to disable it and continue? If you do, you will no longer be able to open assets created with it. the application will close."
Then after clicking yes it just exists without opening.
Anyone faced this issue before?

답변 (1개)

Prathamesh
Prathamesh 2023년 7월 27일
Hi,
I understand that you are encountering the error messages for MathWorksSimulation and RoadRunnerMaterials” plugins. You are facing this issue as the support packages aren’t installed properly.
Please follow the below mentioned steps to install the support packages for Automated Driving Toolbox Interface:
  1. Go to “Get Add-ons” section in the “Home” tab of MATLAB.
  2. Search for Automated Driving Toolbox Interface for Unreal Engine 4 Projects support package as shown.
3. Install this support package.
It contains all the required plugins and packages required customize scenes in your installed Unreal Editor and simulate these scenes in Simulink.
Follow the documentation attached below to setup the project and to get more information on the setup.
I hope this resolves your issue.
  댓글 수: 1
Samer
Samer 2023년 7월 27일
Hi Parthamesh,
This problem was actually solved. I had everything installed but I had to open Matlab as adminstrator, uninstall everything then install back again then make a new project directory and it worked. Thanks for your help though!

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