How to Vectorize this Code?

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Krishan Bansal
Krishan Bansal 2022년 9월 21일
댓글: Krishan Bansal 2022년 9월 21일
I have this 147000 x 3 array, where each index represents a 3D vector. I want to use the vector at each index to find the angle between it and a predefined vector "b0" [ 0 1 0], this results in a 147000 x 1 array where each index has a single angle. I have been able to do this by using a normal for loop, however I was wondering if there was a way to vectorize this so it will be faster. I have been trying, but it either says that it can't do the dot product because arrays are of incompatible size, or it will only calculate the angle of the first index, then copy that 147000 times into the Nx1 array.
Thanks for any help.
  댓글 수: 4
Matt J
Matt J 2022년 9월 21일
@Krishan Bansal Please post your code and output as text, not images, to facilitate copy/pasting.
Krishan Bansal
Krishan Bansal 2022년 9월 21일
@Matt J ok the code is just:
n3Array = squeeze(Orientation4D(:, 1, 1,1:3));
N = length(n3Array);
b0angles = zeros(N,1);
for i = 1:N
b0angles(i) = rad2deg(acos(dot(n3Array(i,:), b0)/(norm(n3Array(i,:)) * norm(b0))));
end

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Matt J
Matt J 2022년 9월 21일
편집: Matt J 2022년 9월 21일
n3Array=normalize(n3Array,2,'n');
b0=b0/norm(b0);
b0angles=acosd(n3Array*b0);
  댓글 수: 11
James Tursa
James Tursa 2022년 9월 21일
This creates complex doubles?
n3Array = squeeze(Orientation4D(:, 1, 1,1:3));
b0 = [0 1 0];
n3Array = normalize(n3Array,2,'n');
b0 = b0/norm(b0);
b0angles = acosd(n3Array*b0(:));
Krishan Bansal
Krishan Bansal 2022년 9월 21일
@James Tursa That worked perfectly, I forgot to use the normalized version of n3 I think. Thanks so much! This is super concise and efficient code.

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