3D line approximation (spline)

조회 수: 10 (최근 30일)
Hongying LI
Hongying LI 2011년 2월 21일
Hi everyone,
How can we use "spline" to approximate a sequence of points in three dimension rather than interpolate?
  댓글 수: 2
Hongying LI
Hongying LI 2011년 2월 21일
I do look for a "approximation" method for a line in "3D".(I have done the interpolation)
Hongying LI
Hongying LI 2011년 2월 22일
% choose the number of pieces
pieces = 3;
s = cumsum([0;sqrt(diff(x(:)).^2 + diff(y(:)).^2 + diff(z(:)).^2)]);
pp1 = splinefit(s,xyz,pieces);
xyz1 = ppval(pp1,s);

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답변 (1개)

Bruno Luong
Bruno Luong 2011년 2월 21일
  댓글 수: 4
Hongying LI
Hongying LI 2011년 2월 21일
Thanks Bruno,
This is my previous codes:
function newCurve = spline3dCurveInterpolation(curve, dt)
% interpote a 3d curve using spline
% path 3*x
% newPath 3*x
x = curve(1, :);
y = curve(2, :);
z = curve(3, :);
t = cumsum([0;sqrt(diff(x(:)).^2 + diff(y(:)).^2 + diff(z(:)).^2)]);
sx = spline(t,x);
sy = spline(t,y);
sz = spline(t,z);
tt = t(1):dt:t(end);
xp = ppval(sx, tt);
yp = ppval(sy, tt);
zp = ppval(sz, tt);
newCurve = [xp; yp; zp];
% end of function
Now, I'm thinking about the approximation and I don't want the line strictly pass the original points.(maybe I still don't understand your answer)
Bruno Luong
Bruno Luong 2011년 2월 21일
Did you try the FEX file (try the first one) above? They are approximation (fitting) not interpolation, exactly as your request if I'm not mistaken.

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