checkCollision for robot has bug?

조회 수: 5 (최근 30일)
xian ji
xian ji 2022년 2월 11일
답변: Githin John 2022년 2월 22일
clear
robot = loadrobot("universalUR5","DataFormat","row");
env1 = collisionBox(0.13,0.18,0.8);
env1.Pose(1, end) = 0.2;
env1.Pose(2, end) = 0.25;
env1.Pose(3, end) = 0.5;
worldCollisionArray = {env1};
check=[4.2696 -1.7233 -1.8058 -6.3723 1.6891 0.1011];
show(robot,check);
hold on
show(env1)
[isColliding,sepDist] = checkCollision(robot,check,worldCollisionArray,"IgnoreSelfCollision","on","Exhaustive","on");
I test this code,checkCollision function can not check Collision of between the UR5 robot and collisionBox.
  댓글 수: 1
xian ji
xian ji 2022년 2월 11일
[isColliding,sepDist] = checkCollision(robot,check,worldCollisionArray,"IgnoreSelfCollision","on","Exhaustive","on"); return 0

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답변 (1개)

Githin John
Githin John 2022년 2월 22일
Hi,
The wrong result you are seeing for checkCollision is because of some missing collision mesh files in the UR robots. Please find further details in this bug report.
Best,
Githin

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