how I create improved lorenz code
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hi everyone
I want to create improved lorenz code , but its doesnt work well
could someone help me , please

this is my code
function dy= lorenz(t,y)
a = 8/3;
b = 25;
c = 10;
d = 5.3;
e = 17.5;
f = 10.5;
g = 13.3;
h = 14;
if cos(5.3*t)>=0
p=1;
else
p=-1;
end
dy=zeros(3,1);
dy(1)=a*y(1)+p*y(2)*y(3);
dy(2)=y(3)*b-y(3)*c*cos(d*t) - b*y(2)+y(2)+c*cos(d*t);
dy(3)= -1*p*y(1)*y(2)-(e*cos(d*t)+f)*y(2)+(g-h*y(3)*(cos(d*t)));
end
댓글 수: 6
Jan
2021년 11월 16일
If I follow the instructions from scratch, I get the same output as you. So why to you assume that the diagram of the top is the correct solution? It looks like the standard Lorenz attractor, but the formula is something different.
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Jan
2021년 11월 14일
편집: Jan
2021년 11월 15일
The test contains cos(dt), but your code only cos(t).
댓글 수: 3
Jan
2021년 11월 18일
I still do not see a convincing reason to assume, that there is any problem. I've written some code to solve the answer and get the same output as you (as far as I can see). Why do you think that your code is wrong?
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