Export Apollo 5.0 failed

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伸茂 原木
伸茂 原木 2021년 10월 14일
댓글: Walter Roberson 2022년 10월 19일
I want to export my scene to Apollo 5.0 binary format.
The following error is displayed.
The following asset files appear to be in the specified path.
What is the cause of these errors?
> ERROR: Failed to fetch '<PROJECT>/Assets/Damage/Cracks01.rrpms': Asset file is missing.
> ERROR: Failed to fetch '<PROJECT>/Assets/Damage/DirtPath01.rrlms': Asset file is missing.
> ERROR: Failed to fetch '<PROJECT>/Assets/Damage/PartingLines01.rrlms': Asset file is missing.
> ERROR: Failed to fetch '<PROJECT>/Assets/Damage/TarStreaks01.rrlms': Asset file is missing.
> ERROR: Failed to fetch '<PROJECT>/Assets/Props/Signals/Signal_3Light_Bare01.fbx': Asset files are missing.
> ERROR: Export Apollo failed: Can't transform an invalid box.
> ERROR: Export Apollo failed
  댓글 수: 2
Suriya Dakshina Murthy
Suriya Dakshina Murthy 2022년 10월 19일
This issue has been reported to the dev team and they're aware of the issue. We hope to get this fixed in our future releases/updates.
Walter Roberson
Walter Roberson 2022년 10월 19일
Apollo was an early cluster computer computer system from the early 1980s. If I recall correctly they used a token ring network to guarantee access consistency. They had an advanced Access Control List system that was beyond anything that I have seen since then. I know someone who used to work for them; they would be amazed if anyone were still using one of the systems.

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