how to make color and lighting continuouse using patch

조회 수: 5 (최근 30일)
Itzik Ben Shabat
Itzik Ben Shabat 2013년 12월 1일
답변: Meg Noah 2025년 8월 5일
Hi, im trying to visualize 3d objects in MATLAB. when i used the following script i wrote
clear all;
close all
clc
vertices=[0 0 0; 1 0 0; 1 1 0 ;0 1 0; 0 0 1; 1 0 1; 1 1 1; 0 1 1];
faces=[1 2 6 5; 2 3 7 6; 3 4 8 7;4 1 5 8; 1 2 3 4;5 6 7 8];
FV.vertices = [vertices;vertices+[ones(8,1) zeros(8,2)]];
FV.faces = [ faces ; faces+8*ones(6,4)];
FV.FaceVertexCData=0.5*ones(size(FV.vertices,1),3);
figure;
patch_handle=patch('Vertices',FV.vertices,'faces',FV.faces,'FaceVertexCData',FV.FaceVertexCData,'facecolor','interp','facelighting','phong',...
'edgecolor','none','edgelighting','phong');
set(patch_handle,'AmbientStrength',0.8,'DiffuseStrength',0.5,'SpecularStrength',0.5);%,'FaceAlpha',0.5);
light('Position',[1 1 1]);
view(45 ,45);
axis equal
i get that the lighting is not continuous (instead of one continuouse cuboidi can see 2 separate cubs. how do i avoid this ? In the writing of this code i used the following help docs Multiple Patches Specifyingpatch clor thank you

답변 (1개)

Meg Noah
Meg Noah 2025년 8월 5일
Try this:
clear all;
close all
clc
vertices=[0 0 0; 1 0 0; 1 1 0 ;0 1 0; 0 0 1; 1 0 1; 1 1 1; 0 1 1];
faces=[1 2 6 5; 2 3 7 6; 3 4 8 7;4 1 5 8; 1 2 3 4;5 6 7 8];
FV.vertices = [vertices;vertices+[ones(8,1) zeros(8,2)]];
FV.faces = [ faces ; faces+8*ones(6,4)];
FV.FaceCData=0.5*ones(size(FV.faces,1),3);
figure();
shading interp
grey = [0.5 0.5 0.5];
s = trisurf(FV.faces,FV.vertices(:,1),FV.vertices(:,2),FV.vertices(:,3), ...
'Facecolor',grey,'FaceAlpha',1,'EdgeColor','none');
material(s, 'dull');
axis equal
colormap(gray);
s.EdgeColor = 'none';
s.FaceLighting = 'gouraud';
s.SpecularStrength = 0.01;
s.SpecularExponent = 1;
s.DiffuseStrength = 0.8;
s.AmbientStrength = 0.3;
s.BackFaceLighting = 'lit';
for ilight = 0:60:359
lightangle( 0, ilight)
end
axis equal

카테고리

Help CenterFile Exchange에서 Lighting, Transparency, and Shading에 대해 자세히 알아보기

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by