User defined surface grid
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Hallo.
I am currently having troubles with defining a grid on the surface of my 3D plot (created by using mesh-function to plot with).
Would like to have something in between what's seen on the pictures below.
Wish to create following grid:
- Horizontal lines (parallel with x-axis) for z = (0:1:10)
- Vertical lines (parallel with z-axis) for x = (-10:2:10).
My code:
[X,Y] = meshgrid(-8:.1:8);
R = sqrt(X.^2 + Y.^2) + eps;
Z = sin(R)./R;
surf(X,Z,Y,Z)
set(gca,'YDir','Reverse','ZDir','Reverse')
colorbar; ylabel('y'); xlabel('x'); zlabel('z') ;
shading interp % To create right picture
What is the Matlab command for creating a surface grid as i wish?
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채택된 답변
Jeremy Wurbs
2013년 11월 28일
Ahh, I see. That is trickier. I get slightly better results by changing
mesh(XX,ZZ,YY,ZZ);
to
surf(XX,ZZ,YY,ZZ,'FaceAlpha',0)
although some of the edges are hidden still. If you're willing to cheat a little you can stick the edges out a tad bit:
surf(XX,ZZ+0.03,YY,ZZ,'FaceAlpha',0)
which seems to produce decent results.
추가 답변 (2개)
Jeremy Wurbs
2013년 11월 27일
편집: Jeremy Wurbs
2013년 11월 27일
Great question. If I'm understanding correctly, you don't like the lines connecting your points to be so prevalent. You can fix this in your surf line:
surf(X,Z,Y,Z, 'EdgeAlpha', alpha)
Where alpha is some value between 0 and 1 (0.2 is probably good).
Hope that helps and is what you were looking for. Cheers.
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Lars
2013년 11월 28일
댓글 수: 1
Hannes Eschmann
2019년 11월 28일
편집: Hannes Eschmann
2019년 11월 28일
an excessive way of archiving a smooth coarse grid, would be to just create it yourself, e.g., via
smoothMesh(X,Y,Z,10,'k',1,1)
where
function smoothMesh(X,Y,Z,delta,color,alp,w)
hold on
for i = 1:delta:size(X,1)
p = plot3(X(i,:),Y(i,:),Z(i,:),color,'LineWidth',w);
p.Color(4) = alp;
end
p = plot3(X(end,:),Y(end,:),Z(end,:),color,'LineWidth',w);
p.Color(4) = alp;
for i = 1:delta:size(X,2)
p = plot3(X(:,i),Y(:,i),Z(:,i),color,'LineWidth',w);
p.Color(4) = alp;
end
p = plot3(X(:,end),Y(:,end),Z(:,end),color,'LineWidth',w);
p.Color(4) = alp;
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