StandStillCondition
R2026bDescription
A StandStillCondition object represents a Stand
Still condition in the RoadRunner scenario logic. The Stand Still condition specifies for the
associated phase to end when the specified actor has remained stationary for the specified
duration. To add a Stand Still condition to a phase in the scenario logic,
specify StandStillCondition as the condition type when creating an end or
fail condition. Use the StandStillCondition object to programmatically
modify the attributes of the corresponding Stand Still condition by
changing the values of its properties.
Creation
You can create a StandStillCondition object in these ways:
The
setEndConditionfunction creates and assigns a condition of the specified type to the end of a specified phase. Specify theconditionTypeargument as"StandStillCondition"to create aStandStillConditionobject associated with the specified phase.The
setFailConditionfunction assigns a condition of the specified type to the Fail Conditions of the scenario root phase. Specify theconditionTypeargument as"StandStillCondition"to create aStandStillConditionobject associated with the scenario Fail Conditions.
Properties
Examples
Version History
Introduced in R2026b