CWE Rule 480
Description
Rule Description
The programmer accidentally uses the wrong operator, which changes the application logic in security-relevant ways.
Polyspace Implementation
The rule checker checks for these issues:
Invalid use of = (assignment) operator
Invalid use of == (equality) operator
Use of bitwise operator with a Boolean-like operand
Examples
Invalid use of = (assignment) operator
This issue occurs when an
assignment is made inside the predicate of a conditional, such as if
or while
.
In C and C++, a single equal sign is an assignment not a comparison. Using a single equal sign in a conditional statement can indicate a typo or a mistake.
Conditional statement tests the wrong values— The single equal sign operation assigns the value of the right operand to the left operand. Then, because this assignment is inside the predicate of a conditional, the program checks whether the new value of the left operand is nonzero or not NULL.
Maintenance and readability issues — Even if the assignment is intended, someone reading or updating the code can misinterpret the assignment as an equality comparison instead of an assignment.
If the assignment is a bug, to check for equality, add a second equal sign (
==
).If the assignment inside the conditional statement was intentional, to improve readability, separate the assignment and the test. Move the assignment outside the control statement. In the control statement, simply test the result of the assignment.
If you do not want to fix the issue, add comments to your result or code to avoid another review. See:
Address Results in Polyspace User Interface Through Bug Fixes or Justifications if you review results in the Polyspace user interface.
Address Results in Polyspace Access Through Bug Fixes or Justifications (Polyspace Access) if you review results in a web browser.
Annotate Code and Hide Known or Acceptable Results if you review results in an IDE.
#include <stdio.h> void bad_equals_ex(int alpha, int beta) { if(alpha = beta) //Noncompliant { printf("Equal\n"); } }
The equal sign is flagged as a defect because
the assignment operator is used within the predicate of the if-statement.
The predicate assigns the value beta
to alpha
,
then implicitly tests whether alpha
is true or
false.
One possible correction is adding an additional
equal sign. This correction changes the assignment to a comparison.
The if condition compares whether alpha
and beta
are
equal.
#include <stdio.h> void equality_test(int alpha, int beta) { if(alpha == beta) { printf("Equal\n"); } }
if
Condition
If an assignment must be made inside the predicate,
a possible correction is adding an explicit comparison. This correction
assigns the value of beta
to alpha
,
then explicitly checks whether alpha
is nonzero.
The code is clearer.
#include <stdio.h> int assignment_not_zero(int alpha, int beta) { if((alpha = beta) != 0) { return alpha; } else { return 0; } }
if
Statement
If the assignment can be made outside the control
statement, one possible correction is to separate the assignment and
comparison. This correction assigns the value of beta
to alpha
before
the if. Inside the if-condition, only alpha
is
given to test if alpha
is nonzero or not NULL.
#include <stdio.h> void assign_and_print(int alpha, int beta) { alpha = beta; if(alpha) { printf("%d", alpha); } }
Invalid use of == (equality) operator
This issue occurs when you use an equality operator instead of an assignment operator in a simple statement.
The use of ==
operator instead of an =
operator can silently produce incorrect results. If you intended to assign a value
to a variable, the assignment does not occur. The variable retains its previous
value or if not initialized previously, stays uninitialized.
Use the =
(assignment) operator instead of the
==
(equality) operator.
The check appears on chained assignment and equality operators such as:
compFlag = val1 == val2;
compFlag = (val1 == val2);
If the use of
==
operator is intended, add comments to
your result or code to avoid another review. See:
Address Results in Polyspace User Interface Through Bug Fixes or Justifications if you review results in the Polyspace user interface.
Address Results in Polyspace Access Through Bug Fixes or Justifications (Polyspace Access) if you review results in a web browser.
Annotate Code and Hide Known or Acceptable Results if you review results in an IDE.
void populate_array(void) { int i = 0; int j = 0; int array[4]; for (j == 5; j < 9; j++) //Noncompliant { array[i] = j; i++; } }
Inside the for
-loop, the statement j == 5
tests whether j
is equal to 5 instead of setting j
to 5. The for
-loop iterates from 0 to 8 because j
starts with a value of 0, not 5. A by-product of the invalid equality operator is an out-of-bounds array access in the next line.
One possible correction is to change the ==
operator
to a single equal sign (=
). Changing the ==
sign
resolves both defects because the for
-loop iterates
the intended number of times.
void populate_array(void) { int i = 0; int j = 0; int array[4]; for (j = 5; j < 9; j++) { array[i] = j; i++; } }
Use of bitwise operator with a Boolean-like operand
This issue occurs when you use bitwise operators, such as:
Bitwise AND (
&
,&=
)Bitwise OR (
|
,|=
)Bitwise XOR (
^
,^=
)Bitwise NOT(
~
)
with:
Boolean type variables
Outputs of relational or equality expressions
Using Boolean type variables as array indices, in Boolean arithmetic expression, and in shifting operations does not raise this defect.
Boolean-like operands, such as variables of type bool
and
outputs of relational operators typically appear in logical expressions. Using a
bitwise operator in an expression containing Boolean variables and relational
operators might be a sign of logic error. Because bitwise operators and logical
operators look similar, you might inadvertently use a bitwise operator instead
of a logical operator. Such logic errors do not raise any compilation error and
can introduce bugs in your code that are difficult to find.
Use logical operators in expressions that contain Boolean variables and relational operator. To indicate that you intend to use a bitwise operator in such an expression, use parentheses.
class User{ //... int uid; int euid; public: int getuid(); int geteuid(); }; void Noncompliant () { User nU; if (nU.getuid () & nU.geteuid () == 0) { //Noncompliant //... }else{ //... } }
In this example, the if-else
block is executed
conditionally. The conditional statement uses the bitwise AND
(&
) instead of the logical AND
(&&
), perhaps by mistake. Consider when the
function nU.geteuid()
evaluates to 0, and
nU.getuid()
evaluates to 2. In this case, the
else
block of code executes if you use
&
because 2&1
evaluates to
false
. Conversely, the if
block of
code executes when you use &&
because
2&&1
evaluates to true
. Using
&
instead of &&
might
introduce logic errors and bugs in your code that are difficult to find.
Polyspace® flags the use of bitwise operators in these kinds of expressions
where relational operators are also used.
One possible correction is to use logical operators in expressions that contain relational operators and Boolean variables.
class User{ //... int uid; int euid; public: int getuid(); int geteuid(); }; void Noncompliant () { User nU; if (nU.getuid () && nU.geteuid () == 0) { //Compliant //... }else{ //... } }
Check Information
Category: Behavioral Problems |
Version History
Introduced in R2023a
See Also
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