General 2D vector graphics
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Hi all,
What is the simplest way to create a generic graphics canvas on which to perform general 2D graphics and animation?
I'm busy creating a program to simulate little synthetic organisms that are controlled by little neural net brains.
I'd like to visualize their little world. In C# I usually do all my graphics in OpenGL. How ever, this does not need to be as fancy as OpenGL, just a generic canvases to draw on?
So far I've been experimenting with drawing on figures using lines. This works, but I can't help thinking that figures are not designed for generic graphic and are more specific to graphing and plotting.
I've also taking a look at the SimuLink 3D animation toolbox. It would actually work, but its over kill. I just need to draw up some simple vector graphics bugs and animate them around the screen.
Any ideas?
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