Interior point maximization on non-smooth surface
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I am estimating a state-space model using maximum likelihood, and i am also doing simulations. For the actual maximisation part i have found that Interior point is the fastest way and also more accurate than BFGS, however my function to be maximized is very "bumpy" locally, overall it does behave nicely but if you soom in there are alot of local max and mins, so i figure meaby it would help if the nummerical derivatives were calculated over a greater length of area(as oposed to just moving slightly around the estimates to get them).
Is this possible ?
Thank you
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John D'Errico
2018년 6월 18일
This is not a question of speed, of compiling a mex function at all, and all you did was resurrect a 6 year old dead question.
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