How to introduce a rotary motor in simulink multibody
조회 수: 10 (최근 30일)
이전 댓글 표시
I want to create a model of a crank-slider mechanism, I have already assembled the mechanism (file attached) but I don’t know how to introduce a constant angular velocity rotary motor correctly. I have defined a specific velocity state target at the first revolute joint, but the angular velocity isn't constant (see scope image), I think I must do it in another way. Does anybody know how to introduce a rotary motor in simulink multibody?
Maybe an example could help me. Does anybody know where to find a full example of a crank-slider mechanism or similar? I can’t find what I want.
댓글 수: 0
채택된 답변
Jason Chen
2018년 12월 17일
Torque is needed at the revolute joint to make the follower speed stayed constant. Here is how to do it: In the actuation property of the revolute joint, set Toque to be Automatically Computed, set Motion to be Provided by Input. Then connected a Simulink-PS Converter block to the motion input q. In the Input Handling tab of the Simulink-PS Converter block, set the Filtering and derivatives to Filter input and Input filtering order to Second-order filtering. In essence, we are doing inverse dynamics here.
댓글 수: 0
추가 답변 (0개)
커뮤니티
더 많은 답변 보기: Power Electronics Community
참고 항목
카테고리
Help Center 및 File Exchange에서 Multibody Dynamics에 대해 자세히 알아보기
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!