Getting ginput to read axes on an appdesigner GUI
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I am trying to use ginput() on a GUI that I am building with appdesigner. The problem is that when I call ginput(), it creates a new figure window and then acts on that window, instead of on my GUI.
I've tried preceding it with a call to axes, i.e.
axes(app.ImageAxes);
[x, y] = ginput(1);
But that has the same effect, it still creates a new figure window and then puts the cross hairs on the new window.
What is the proper way to get ginput() to read from the axes in my GUI?
I just upgraded today so I am running in R2022a.
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