Finding an angle for a vector perpendicular (normal) to a surface.
이전 댓글 표시
Hey guys, I got a problem for calculating normal vector of a surface. Actually, I need to calculate fluctuation of a surface in the direction of the normal vector. I wrote some codes but I am not sure which one is correct. data are stored in a matrix A=[x,y,z]. For the sake of simplicity we can assume a unit distance for x and y direction(dx=1 and dy=1). I have attached two pictures here. First one presents my 3D surface and second one shows the desired vector(green vector) and angle. If there is any solution, please post it here.
Thank you in advance


채택된 답변
추가 답변 (0개)
카테고리
도움말 센터 및 File Exchange에서 Lighting, Transparency, and Shading에 대해 자세히 알아보기
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!