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Printing to -dmeta in 2014b

조회 수: 6 (최근 30일)
Matt
Matt 2014년 11월 13일
댓글: Jingwan 2015년 3월 24일
Hi All,
I'm experiencing frustration while printing to the clipboard in 2014b. In prior versions, I created a plot, maximized it to get the best visibility/resolution, set the paper position mode to auto, and then printed the figure to -dmeta. Doing this, the image that was printed to the clipboard has always matched what I've created in the figure.
Now however, when I print the figure to the clipboard, the legend entries get moved over so that they are partially outside the legend box, and the Y-Axis labels get moved down so that they aren't in the center of the Y-Axis. I've verified that in earlier versions the code works as expected.
To complicate this further, if I try this on a different machine, I don't have the problem. The only significant difference between the configurations of the two machines is that the dysfunctional one has two monitors and the working one has only one. Any ideas on why Matlab 2014b and my computer could be doing this? I really like the HG2 graphical engine, but if I can't print the better looking graphics, then Matlab 2014b sadly won't be usable for me.
figure;
subplot(2,1,1)
bar([1,2,3],[3,2,1])
xlabel('Plot 1 X')
ylabel('Plot 1 Y')
legend('Example Legend')
subplot(2,1,2);
bar([1,2,3],[1,2,3])
ylabel('Plot 2 Y')
xlabel('Plot 2 X')
legend('Example Legend')
%Then maximize the plot either manually or programmatically so that everything has space
%MaxPlot(gcf)
set(gcf,'PaperPositionMode','auto')
print(gcf,'-dmeta','-r0')
%On one machine, the legends are now very messed up

채택된 답변

Matt
Matt 2014년 11월 19일
It turned out that the 'painters' renderer is used by default for the 'meta' print driver. To fix this, I'm using the 'zbuffer' renderer instead. I added the following to print.m right before the alternatePrintPath(pj) is called, and text is no longer moving around the screen.
if strcmp(pj.Driver,'meta')
pj.Renderer = 'zbuffer';
end
  댓글 수: 2
Doug Hull
Doug Hull 2014년 11월 25일
Actually, there is no longer a zbuffer renderer. It is going to OpenGL.
Jingwan
Jingwan 2015년 3월 24일
I am experiencing the same problem. By using 'zbuffer' renderer does not solve it.

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