This program intakes an instance of gridworld, a popular AI game that is a maze with reward exit states that range from -100 to 100. The goal is to maximize the score in a run. My program utilized Q-learning to find the best route.
인용 양식
Kelvin Hamilton (2024). AI Controlled Gridworld Solver (https://www.mathworks.com/matlabcentral/fileexchange/97157-ai-controlled-gridworld-solver), MATLAB Central File Exchange. 검색됨 .
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R2021a
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