Detect Fall Negative
Detect falling edge when signal value decreases to strictly negative value, and its previous value was nonnegative
Libraries:
Simulink /
Logic and Bit Operations
Description
The Detect Fall Negative block determines if the input is less than zero, and its previous value is greater than or equal to zero.
This block supports only discrete sample times.
Examples
Detect Fall to Negative Signal Values
This example shows how to detect when a signal value decreases to a strictly negative value from a value that was greater than or equal to zero.
Ports
For more information, see Data Types Supported by Simulink.
Input
Port_1 — Input signal
signal value
Input signal, specified as a scalar, vector, or matrix.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
| Boolean
| fixed point
| enumerated
Output
Port_1 — Output signal
0 | 1
Output signal, true (equal to 1) when the input signal is less than zero, and its previous value was greater than or equal to zero; false (equal to 0) when the input signal is greater than or equal to zero, or if the input signal is negative, its previous value was also negative.
Data Types: single
| double
| int8
| int16
| int32
| int64
| uint8
| uint16
| uint32
| uint64
| Boolean
| fixed point
| enumerated
| bus
Parameters
Initial condition — Initial condition for the previous input
0 (default) | scalar | vector
Set the initial condition of the Boolean expression U/z < 0.
Programmatic Use
Block Parameter:
vinit |
Type: character vector |
Values: scalar | vector |
Default:'0' |
Input processing — Specify sample- or frame-based processing
Elements as channels (sample based)
(default) | Columns as channels (frame based)
Specify whether the block performs sample- or frame-based processing:
Columns as channels (frame based)
— Treat each column of the input as a separate channel (frame-based processing).Note
Frame-based processing requires a DSP System Toolbox™ license.
For more information, see Sample- and Frame-Based Concepts (DSP System Toolbox).
Elements as channels (sample based)
— Treat each element of the input as a separate channel (sample-based processing).
Use Input processing to specify whether the block performs sample- or frame-based processing. For more information about these two processing modes, see Sample- and Frame-Based Concepts (DSP System Toolbox).
Programmatic Use
Block Parameter:
InputProcessing |
Type: character vector |
Values: 'Columns as channels
(frame based)' | 'Elements as channels (sample
based)' |
Default: 'Elements as channels
(sample based)' |
Output data type — Data type of the output
boolean
(default) | uint8
Set the output data type to boolean
or
uint8
.
Programmatic Use
Block Parameter:
OutDataTypeStr |
Type: character vector |
Values:
'boolean' |
'uint8' |
Default:
'boolean' |
Block Characteristics
Data Types |
|
Direct Feedthrough |
|
Multidimensional Signals |
|
Variable-Size Signals |
|
Zero-Crossing Detection |
|
Extended Capabilities
C/C++ Code Generation
Generate C and C++ code using Simulink® Coder™.
Generated code relies on memcpy
or memset
functions (string.h
) under certain conditions.
HDL Code Generation
Generate VHDL, Verilog and SystemVerilog code for FPGA and ASIC designs using HDL Coder™.
HDL Coder™ provides additional configuration options that affect HDL implementation and synthesized logic.
This block has one default HDL architecture.
ConstrainedOutputPipeline | Number of registers to place at
the outputs by moving existing delays within your design. Distributed
pipelining does not redistribute these registers. The default is
|
InputPipeline | Number of input pipeline stages
to insert in the generated code. Distributed pipelining and constrained
output pipelining can move these registers. The default is
|
OutputPipeline | Number of output pipeline stages
to insert in the generated code. Distributed pipelining and constrained
output pipelining can move these registers. The default is
|
PLC Code Generation
Generate Structured Text code using Simulink® PLC Coder™.
Fixed-Point Conversion
Design and simulate fixed-point systems using Fixed-Point Designer™.
Version History
Introduced before R2006a
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