Custom
Customizable generic fixed-wing aircraft, including vertical takeoff and landing (VTOL) aircraft
Since R2021b
Description
Custom is one of the aircraft that you can use within the 3D simulation environment. It is the same skeleton as that used for the HL-20 aircraft. This environment is rendered using the Unreal Engine® from Epic Games®. This aircraft is designed to be customized with a user-supplied skeletal mesh. Two sample skeletal meshes are provided, one of which is shown in Views.
Simulating models in the 3D visualization environment requires Simulink® 3D Animation™.
To add this type of vehicle to the 3D simulation environment:
Add a Simulation 3D Aircraft block to your Simulink model.
In the Block Parameters dialog box, in the Aircraft Parameters tab, set the Type parameter to
Custom
.Set the Path to air transport mesh parameter to either the sample mesh path or to your own air transport skeletal mesh path. The two sample skeletal mesh paths are
/MathWorksAerospaceContent/Vehicles/Aircraft/Custom/Mesh/SK_Aircraft.SK_
and/MathWorksAerospaceContent/Vehicles/Aircraft/Custom/Mesh/SK_HL20.SK_HL20
.On the Initial Values tab, set the Initial translation (in meters) and Initial rotation (in radians) parameters to an array size that matches the Custom aircraft, for example,
zeros(57,3)
.
Data for Aircraft Placement for Custom Mesh
The Custom
sample mesh origin is near its center of mass, 1.163
meters above the bottoms of the tires. To correctly place the aircraft, consider using
these values.
Custom Airport Scene Placement
To place the Air Transport
mesh in the
Airport
scene resting on the pavement or other hard surface,
which is at a Z of 1 centimeter, use the following body
translation and rotation values.
Body Motion Ports and Parameters | Value |
---|---|
Translation port and Initial translation parameter | [0, 0, -1.163] + [0, 0, -0.01] |
Rotation port and Initial rotation parameter | [0, 0.01984, 0] |
Custom Aircraft Altitude Sensor
For the altitude sensor in the Simulation 3D Aircraft block, use these values.
Parameter | Value |
---|---|
Body Z offset (m) | 1.163 |
Front tire radius (m) | 0.203 |
Left tire radius (m) | 0.203 |
Right tire radius (m) | 0.203 |
Size
These are the unscaled sizes of the customizable generic fixed-wing aircraft mesh.
Parameter | Value |
---|---|
Length (m) | 8.96 |
Width (wingspan) (m) | 9.30 |
Height (m) | 2.89 |
Data for Aircraft Placement for HL-20 Mesh
The HL-20
sample mesh origin is near its center of mass, 1.385
meters above the bottoms of the tires. To correctly place the aircraft, consider using
these values.
HL-20 Airport Scene Placement
To place the HL-20
mesh in the Airport
scene
resting on the pavement or other hard surface, which is at a Z of
1 centimeter, use the following body translation and rotation values.
Body Motion Ports and Parameters | Value |
---|---|
Translation port and Initial translation parameter | [0, 0, -1.385] + [0, 0, -0.01] |
Rotation port and Initial rotation parameter | [0, 0.00901, 0] |
HL-20 Altitude Sensor
For the altitude sensor in the Simulation 3D Aircraft block, use these values.
Parameter | Value |
---|---|
Body Z offset (m) | 1.385 |
Front tire radius (m) | 0.1745 |
Left tire radius (m) | 0.2208 |
Right tire radius (m) | 0.2208 |
Size
These are the unscaled sizes of the HL-20
mesh.
Parameter | Value |
---|---|
Length (m) | 7.27 |
Width (wingspan) (m) | 5.60 |
Height (m) | 2.73 |
Views
Lights and Skeleton
Lights
Light | Bone | Location in SK_Aircraft Mesh |
---|---|---|
Left landing | LandingLight_L | Left of nose |
Right landing | LandingLight_R | Right of nose |
Taxi | NoseGear_Light | Nose gear strut |
Red navigation | Wing1_RedNavLight | Left wingtip of WING1 |
Green navigation | Wing1_GreenNavLight | Right wingtip of WING1 |
Left wingtip strobe | Wing1_StrobeLight_L | Left wingtip of WING1 |
Right wingtip strobe | Wing1_StrobeLight_R | Right wingtip of WING1 |
Tail strobe | StrobeLight | Top of vertical stabilizer, pointing aft |
Position #1 | PosititionLight1 | Left wingtip of WING2 |
Position #2 | PosititionLight2 | Right wingtip of WING2 |
Beacon #1 | BeaconLight1 | Top of vertical stabilizer |
Beacon #2 | BeaconLight2 | Bottom of fuselage |
Skeleton
FixedWing
Engine1
Engine1_Prop
Engine2
Engine2_Prop
Engine3
Engine3_Prop
Engine4
Engine4_Prop
Engine5
Engine5_Prop
Engine6
Engine6_Prop
Engine7
Engine7_Prop
Engine8
Engine8_Prop
Engine9
Engine9_Prop
Engine10
Engine10_Prop
Engine11
Engine11_Prop
Engine12
Engine12_Prop
Engine13
Engine13_Prop
Engine14
Engine14_Prop
Engine15
Engine15_Prop
Engine16
Engine16_Prop
Wing1
Wing1_Aileron_L
Wing1_Aileron_R
Wing1_Flap_L
Wing1_Flap_R
Wing1_Spoiler_L
Wing1_Spoiler_R
Wing1_RedNavLight
Wing1_GreenNavLight
Wing1_StrobeLight_L
Wing1_StrobeLight_R
Wing2
Wing2_Flap_L
Wing2_Flap_R
Rudder_L
Rudder_R
HorizStab
HorizStab_Elevator_L
HorizStab_Elevator_R
NoseGear
NoseGear_Wheel
NoseGear_Light
NoseGear_Door
MainGear_L
MainGear_L_Wheel
MainGear_R
MainGear_R_Wheel
MainGearDoor_L
MainGearDoor_R
LandingLight_L
LandingLight_R
BeaconLight1
BeaconLight2
StrobeLight
PositionLight1
PositionLight2
Version History
Introduced in R2021b