ssSetInputPortOverWritable
Specify whether one of an S-function's input ports can be overwritten by one of its output ports
Syntax
void ssSetInputPortOverWritable(SimStruct *S, int_T port, int_T isOverwritable)
Arguments
SSimStruct that represents an S-Function block.
portIndex of the input port whose overwritability is being set.
isOverwritableValue specifying whether
portis overwritable.
Description
Use in mdlInitializeSizes (after
ssSetNumInputPorts) to specify whether
port is overwritable by one of the S-function's output ports.
The Simulink® engine uses this setting as one criterion in determining whether one
of the output ports of this S-function can share memory with
port. If isOverwritable=1 and the other
criteria are satisfied, the engine allocates a common block of memory for the input
port and one of the S-function's output ports, thus reducing simulation memory
requirements. The default is isOverwritable=0, which means that
port cannot share memory with any of the S-function's output
ports.
Note
If you set an input port to be overwritable, you must also specify that the
input port and at least one of the S-function's output ports are reusable. Use
ssSetInputPortOptimOpts and
ssSetOutputPortOptimOpts to do this.
Languages
C, C++
Examples
See the S-function sfun_multirate.c used in sfcndemo_sfun_multirate and the S-function sdotproduct.c used in sfcndemo_sdotproduct.
See Also
ssSetNumInputPorts, ssSetInputPortOptimOpts, ssSetOutputPortOptimOpts, ssGetInputPortBufferDstPort
Version History
Introduced before R2006a