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Simscape Multibody mutually dependant definitions
Hi - if you posted your model, we could debug it. I would highly recommend you explore modeling this in Simscape Multibody Seco...

약 1년 전 | 0

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Simscape Change Actuation Method in Realtime?
Hi Hank, Clever idea. However, you cannot switch actuation method (torque actuation / motion actuation) using if-else subsyste...

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Display error or not? Difference between Coordinate Transformation display and result in workspace
Hi - if you look closely, you will see the answer in the MATLAB Workspace is the same as the display. Note that right above the...

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While actuating simscape model of 5 dof exoskeleton, only joint axis is moving. why links connected to the joint does't move?
Hi - this question is very difficult to answer completely with just a screenshot. However, I can say that some of your revolu...

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View specifications for Simscape Multibody?
The default viewpoint for the Mechanics Explorer is a fixed location and orientation in space. If your object is moving, it wil...

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changing the sizes of bodies in simscape
Hi - when you import from SolidWorks to Simscape, the sizes will match exactly what was defined in SolidWorks. If it does not m...

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SimMechanichs 2G works well but what the problem with Simscape Multibody?
Hi - from your screenshot, it appears the export from the CAD system resulted in file names that have characters that MATLAB can...

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Successful installation of Simscape Multibody, but one problem in function 'smimport'
Hi - if it recognizes the function but will not let you use it, it seems like you have installed it but do not have a license fo...

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How can I interface/connect Simscape multibody objects with multibody(1G) objects ?
These two can be part of the same model and can be connected using Simulink signals, but not via a direct mechanical connection....

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simmechanics joint initial condition tunable parameter
Yes, you can. The initial conditions can be configured to be run-time parameters so that you can modify them between simulation...

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How to speed up multi body simulations that are using fast restart for multiple shooting trajectory optimization?
Hi Max, I have a few examples that handle optimization and parameter sweeps using Fast Restart. I would recommend looking at t...

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How to reduce number of solver resets with Simscape Multibody Contact Force Library?
Hi - it will take some trial and error to find settings that will result in fast simulation. You will need to adjust stiffness,...

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How to change orientation of the frames in a simscape multibody model?
Hi - if you add a Rigid Transform block to a line, you can create a new frame that is translated and/or rotated relative to your...

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How can I make differential steering model using Simscape Multibody?
I believe when you say, "differential steering" that you want to drive the wheels at different speeds in order to make the vehic...

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How can I use a constant time step for certain subsystems inside a variable time step simulation
You can configure the model such that the portion of your model representing the algorithm on the microcontroller is evaluated a...

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How to Model Friction to obtain different values between x and z directions of cube.
Hi - to apply different friction values laterally and longitudinally, you need to create separate friction models for the two ax...

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visualization during animation error
You can animate the simulation results in Simscape Multibody Second Generation. Normally it is enabled by default when you crea...

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How can I simulate the surface profile with contact library in simscape multibody?
At the moment, this is challenging. You would need to implement your own algorithm to detect the collision between the two arbi...

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Simscape multibody internal compiler error (directFeedthroughMatrix): Failed to generate all binary outputs
If you can share the model, we can debug it more thoroughly. Any diagnostic with "Direct Feedthrough" in it makes me think you ...

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Why doesn't Simscape Multibody Link convert angle limits from SolidWorks?
Hi - Simscape Multibody Link does not yet automatically import joint limits for use in Simscape Multibody. You can enter them m...

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Can't open Model Configuration Parameters GUI
Hi, Does this apply to shipping demonstration models in Simulink? Does this apply to shipping demonstration models in Simscape...

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How to accurately model a single human leg in SimScape?
Hi - I am no expert in modeling human limbs. I can only guess at some of the effects your model may be missing. Simulated to...

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Is there a way to create a video of a multibody simulation which includes frame-by-frame readouts of certain parameters?
Hi, To get a video that shows scope/dashboard block results synchronized with the Simscape Multibody animation, your best bet i...

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Library mblibv1 not found and Simscape multibody not installed even if installed
Hi - I opened the models from the File Exchange in multiple releases and they all opened fine. Your error message indicates tha...

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Moving Frames in Simscape Multibody without associated mass and moment of inertia
Hi, When you define a dynamic camera in Simscape Multibody, you can specify its location and aim axis independently. You can c...

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Help modelling a double mass-spring-damper system on simscape multiboy.
Hi, Your two options for plotting position on a scope are from a joint block or from a Rigid Transform Sensor. If you read the...

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How to speed up simulink simulation including a simscape model ?
The solver profiler is a good option. It is very difficult to give general guidance as all models are different and have their ...

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How do I install simscape library?
Simscape Multibody is a separate product from Simscape. You will need to install both if you want to use Simscape Multibody. I...

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Always getting a 112 peak torque response
Pretty hard to say what is going on here just by looking at plots and code. It looks as if your efforts to smooth the trajector...

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How can I capture svg images from mechanics explorer?
You can save to video, or use a screen capture tool to save to an image. You will then need to use other tools to convert those ...

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